Portfolio
Technical 3D animation
Developed during 2013-2020, I self-taught Cinema 4D, Autodesk Maya and Blender.
Autodesk Maya
Autodesk Maya
Motion Capture from Microsft Kinect 360
Installation & management of custom tools
My rigs
Stickmen triology (A Plushie's Dream & The Monarch Of The Street) 3D animated short film nominated to Mexican Academy Award
Scenes and light layers (Maya 2016+)
XGen
Splines
Blender
Blender
Procedural shaders with nodes